It is based on people's longing for the graphics, visual design will have a cross-design impact can not be underestimated. Personally think that interactive design in the relevant part of interest, the visual should be an important reference factor. Such as the color of the control, the typography of the layout, the way the link display and so on.
The length of time
Internet interaction design and daily necessities interactive design of an important difference, but also the concept of time between the two. In reality, time is an important cost, often affecting people's decisions and emotions. Network environment, physical and interpersonal burden is fully weakened, most of the time is only personal mental costs. If the demand and interest convergence of the good, time can even be ignored.
Do not say that this extreme example of the game, the usual product loading time, for example, if the interest-oriented processing (progress bar and mini funnel and other time calculation tools belong to this column, and preloading belongs to the demand convergence), the user also Will not produce too much complain. Involving the search, search, browse and other attention to the situation, the user is almost only concerned about the item and not concerned about the time for better user experience.
It should be noted that the process of relatively strong tasks, start and end should have a clear prompt to prevent attention to overflow, resulting in unnecessary energy loss.
